Players can further customize the fighting by choosing one of six grooves, which enable such actions as performing unlimited super combos when a character's vitality is near zero. Veteran users can opt for a traditional control method in the six modes of play: Arcade, Versus, Survival, Training, and Color Edit. Instead of tapping multiple buttons while manipulating the directional pad in various positions, players simply flick the analog stick in a single motion to perform the most powerful attacks in the game. The "EO" in the title stands for Extreme Offense, which results in automatic blocking as well as a character's special and super moves being mapped to the right thumbstick. SNK 2 makes its Xbox debut with an alternate control scheme designed to simplify some of the more complicated moves associated with the PlayStation 2 original.
#CAPCOM VS SNK 2 EO SERIES#
CapCom series in my opinion, it's definitely worth a bit of ones time.Capcom vs. It still does suffer from a few of the original's limitations - mainly less-than-stellar ani mations, a distinct lack of interaction between the characters (SvC Chaos was great for that), and mildly-unforgiving controls - but as a pure fighter, while still inferior to the Marvel vs.
As in the original, each of them has two portraits, with the one actually used in the course of the game depending on which groove they're operating under - the more-cartoonish "CapCom-style" portrait or the more-realistic "SNK-style" portrait. It brings out a few favourites who missed the boat in the first game - most notably for me Gôki, Haômaru, and Rock Howard - and, if you perform especially well during the tournament, has you fight Shin-Gôki or God Rugal as your final opponent.
Over 40 fighters from both Capcom and SNK's previous fighting games are available to play as or against, with selections from such noted franchises as Street Fighter, Darkstalkers, Samurai Shodown, and Fatal Fury.ĬvS2 builds on its predecessor's questionable legacy with (by and large) better graphics, a larger roster, more options for fighting-style (aka "grooves"), and even the ability to customize a "groove" to your liking.